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READ BOOK Play To Learn: Everything You Need To Know About

 
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MessagePosté le: Mar 27 Juin - 19:14 (2017)    Sujet du message: READ BOOK Play To Learn: Everything You Need To Know About Répondre en citant


Play to Learn: Everything You Need to Know About Designing Effective Learning Games
by Sharon Boller



->>->>->>DOWNLOAD BOOK Play to Learn: Everything You Need to Know About Designing Effective Learning Games



When trainers use games, learners win big.

As a trainer interested in game design, you know that games are more effective than lectures. You've seen firsthand how immersive games hold learners' interest, helping them explore new skills and experience different points of view.

But how do you become the Milton Bradley of learning games? Play to Learn is here to help.

This book bridges the gap between instructional design and game design; it's written to grow your game literacy and strengthen crucial game design skills. Experts Sharon Boller and Karl Kapp share real examples of in-person and online games, and offer an online game for you to try as you read. They walk you through evaluating entertainment and learning games, so you can apply the best to your own designs.

Play to Learn will also show you how to:
<ul> <li> Link game design to your business needs and learning objectives.</li> <li> Test your prototype and refine your design.</li> <li> Deploy your game to motivated and excited learners.</li></ul>
So don't just play around. Think big, design well, and use Play to Learn as your guide.







Play to Learn: Everything You Need to Know About Designing Effective Learning Games Sharon Boller
Play to Learn: Everything You Need to Know About Designing Effective Learning Games tablet access book sale value





How do you design game-like, effective, game-based learning training that ..Get as many people to play your game as you can, and try to find out&nbsp;...
We take you several steps beyond looking up educational games in the app store and ..To this end, Quest to Learn has three full-time game designers supporting the ..If you hired an.
22 Jan 2013 ..PROS AND CONS ..

allow children to operate at different levels of thinking and to learn from each other.
influence student skill learning and game performance? Abstract ..I find when evaluating instructional game mechanics (despite how obvious it might seem)&nbsp;...
Key words: Games; Learning Games; Game Design; Flow, Motivation; Fun; ..e.gGame designers use the term “hard fun” to describe experiences that ..Book Review: Play to Learnplayed in the library and teachers created PIGS bulletin boards.
view, create and publish Internet content; play video games; watch television; .. 171bf2437f



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